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Bloons tower defense 6 legend of the night
Bloons tower defense 6 legend of the night











bloons tower defense 6 legend of the night

  • Dark Champion MOAB damage increased, pierce increased.
  • The Anti-Bloon pierce increased, range increased, left arm ceramic damage increased, right arm MOAB damage increased, ability damage increased, price decreased.
  • Tech Terror renamed to Technological Terror, damage increased, pierce increased, left arm ceramic damage increased, right arm MOAB damage increased, ability range increased, ability cooldown decreased.
  • Robo-Monkey left arm ceramic damage increased, right arm MOAB damage increased, price decreased.
  • Epic Range reworked into Epic Arms, price increased.
  • Super Range reworked into Super Arms, price increased.
  • Sun Temple and True Sun God entirely reworked.
  • Sun Avatar pierce increased, price decreased.
  • Plasma Blasts pierce increased, attack speed decreased, price decreased.
  • Laser Blasts renamed to Laser Vision, price decreased.
  • passive ability (120s cooldown): when something leaks, delete it (no cash gain nor damage on the super monkey's counter), and anything else that leaks in the next 8s.
  • activated ability (20s cooldown): teleport to a chosen point within range.
  • knockback status buffed: 100% slow to leads and ceramics.
  • note: 125% slow means move backwards at 25% speed.
  • applies knockback status (~0.5s duration, 125% slow for regular Bloons, 60% for lead and ceramic Bloons, and 30% for MOAB-class Bloons).
  • 0/4/2 crosspath: ability stuns surviving Bloons for 1s.
  • activated ability (45s cooldown): 1000d, ∞p.
  • 0/3/2 crosspath: left-arm applies 90% slow to ceramics, right-arm applies 45% slow to MOAB-class Bloons.
  • each attack has independent choice of targeting priority.
  • when upgraded, absorbs all towers in range for even more power.
  • note: stats are determined by sacrifices.
  • dart replaced by sunblast ( wd, xp, ys, zr, normal type).
  • when upgraded, absorbs all towers in range for more power.
  • The Anti-Bloon - "EXECUTE: BLOON_TERMINATION.EXE."ĭart attack (1d, 1p, 0.06s, 50r, sharp type) Technological Terror - "EXECUTE: BLOON_DESTRUCTION.EXE." Completion of dark training gives him the ability to create a black hole whenever Bloons might escape. Massively increases damage and pierce, and increases range. X/x/5 -  We turn to him, when all hope is lost. Intensive dark training allows for much faster attacks and map-wide teleportation. X/x/4 -  Upgraded monkeyrangs do more damage to all Bloon types, have even more pierce, and can pop all Bloon types. Time spent training in the darkness allows for teleportation in range. X/x/3 -  Monkeyrangs have more pierce, knock armored Bloons back further, and do extra damage to MOAB-class Bloons. X/x/2 -  Bloons get pushed backwards or slowed after each hit. X/x/1 -  Gene therapy enables camo detection and slightly improves eyesight. Ability does much more damage and extends beyond the range of the main attacks. X/5/x -   Improved programming and weaponry means increased damage, pierce, attack speed, and range, and being able to pop all Bloon types. Ability: Does 1,000 damage to all Bloons in range. Fires plasma instead of darts, which has the benefits of more damage, pierce, and being fired faster. X/4/x -  Be proud of this technological terror you've constructed. Shoots from 2 guns at once, which have extra pierce, separate targeting and specialize against different Bloon types. X/3/x -  Half Super Monkey, half killer robot of death. X/2/x -  Why settle for super when you can have EPIC? Increases range by a further 20%, projectile speed by a further 50%, and attack speed by a further 50%.

    bloons tower defense 6 legend of the night

    Increases range by 20%, projectile speed by 50%, and attack speed by 33%. ($ s, where s is equivalent to the price of all sacrifices. Price is capped at $100,000)ĥ/x/x -  Tremble before the AWESOME power of the TRUE Sun God!!! Sacrifices are enhanced to unimaginable degrees. Sacrifices enhance and modify the Temple's attacks. ($21,000)Ĥ/x/x -  Fires out huge balls of sun energy that deal massive damage. Fires three beams of solar energy, each of which has extra damage and pierce. ($3,500)ģ/x/x -  Channels power from the core of the Sun. ($1,800)Ģ/x/x -  Plasma imbued darts are thrown even faster and can pop lead Bloons. 1/x/x -  Laser imbued darts are thrown faster and can pop frozen Bloons.













    Bloons tower defense 6 legend of the night